![]() And if you fall into that category The Eyes of Ara may even seem disappointing in the early stages. Mind you, referring to these opening moments as surprisingly simple only applies to those of us who recall staring at a CRT monitor for hours on end while a newfangled CD-ROM drive did its magic to bring us a vivid and confusing multimedia world to explore. And for those of us who generally aren’t very good at solving complex and multi-layered puzzles, it’s the sort of design that’ll make you feel clever. You might be stuck in a room, for instance, and need to poke and prod and logically experiment until you work out what you need to do to proceed. Instead of large areas to wander around in, then, the opening sections of The Eyes of Ara are made up of the sort of stuff you’d find in a classic Zelda game. Wilfully obtuse puzzles are a relic of adventure games past. “Games have come a long way since then and I wanted to incorporate modern design techniques and theory that has been painstakingly developed over the last few decades.” “The obtuse design of those old games was something I specifically wanted to avoid,” Droste explains. This style of game is known for dropping the player into a confusing world in which simply finding your feet can take a while. The initial puzzles, for instance, come as a refreshing surprise for anyone familiar with the genre in its heyday, in that they’re fairly straightforward and intuitive to solve. It’s only informed by games like Myst, however, and this is clear from the opening moments. The Eyes of Ara presents a world where the player has to piece together the narrative and history of its strange environment based on notes left behind by previous inhabitants and books concerned with planets and astrology, not to mention by wandering through the dusty halls of a huge castle taking in the various sights. I wanted to try to capture the same sense of wonder and contemplative exploration.” The result is very much a success. “I found Myst to be a fascinating game,” says 100 Stones’ Ben Droste, “it was unlike anything I had played before. Highly reminiscent of the ‘90s adventure phenomenon, in other words. The game, after all, is set on an isolated island that’s long been deserted, and is presented from first person, with environmental exploration, puzzles, a mysterious narrative, and supernatural-meets-sci-fi-meets-fantasy elements. Your temperature may go up by a degree, but don't worry - it's not dangerous.It’s hard not to draw comparisons between The Eyes of Ara – a new game from Brisbane-based indie studio 100 Stones Interactive – and PC classic Myst. Because of MRI radio waves, some people report feeling a little warm during the procedure. Covering them isn't likely to help, and if skin irritation or burning happens, the MRI must be stopped at once to avoid a burn.ħ. During MRI, skin or eye irritation - even first degree burns - can result when dyes in tattoos, even from tattooed eyeliner, heat up. Let the doctor know about hidden tattoos. Also, minimize hair products and forgo antiperspirants and sunscreens, which contain metals, just to be safe.Ħ. Some cosmetics contain metals that can interact with MRI magnets, so on the day of the MRI don't wear makeup or nail polish. ![]() This means all jewelry has to come off, not only what you can see, and this includes belly-button or toe rings.ĥ. Loose metal objects can injure you during an MRI when they're pulled toward the very powerful MRI magnet. Some people benefit from taking anti-anxiety medication prior to MRI.Ĥ. Try to think of amusing things - or about people or pets you love. It helps to close your eyes before going in and keep them closed. You may experience fear, or if you suffer from anxiety, you may feel claustrophobic inside the MRI machine. If you haven't had a moment to yourself in a while, you might enjoy the solitude.ģ. So prepare by having a snack beforehand, and be sure to go to the bathroom first. In some cases a simple 15-minute procedure can turn into a seemingly endless hour. You may be in for way longer than you expected. Children - and some adults - who could be frightened by the sound may need sedation in order to lie still during the test.Ģ. Bring your own foam or silicone earplugs, or ask for them before you go into the MRI tube. Expect clanking and banging that sounds like a jackhammer during the MRI, and can range from 82 to 118 decibels. But here's what you need to know that your doc may not mention:ġ. You prepare by taking off your jewelry, belts and clothing with zippers.
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